Virtual Viewpoint Image Synthesis Algorithm using Multi-view Geometry 


Vol. 34,  No. 12, pp. 1154-1166, Dec.  2009


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  Abstract

In this paper, we propose algorithms for generating high quality virtual intermediate views on the baseline or out of baseline. In this proposed algorithm, depth information as well as 3D warping technique is used to generate the virtual views. The coordinate of real 3D image is calculated from the depth information and geometrical characteristics of camera and the calculated 3D coordinate is projected to the 2D plane at arbitrary camera position and results in 2D virtual view image. Through the experiments, we could show that the generated virtual view image on the baseline by the proposed algorithm has better PSNR at least by 0.5㏈ and we also could cover the occluded regions more efficiently for the generated virtual view image out of baseline by the proposed algorithm.

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  Cite this article

[IEEE Style]

T. Kim, E. Chang, N. Hur, J. Kim, J. Yoo, "Virtual Viewpoint Image Synthesis Algorithm using Multi-view Geometry," The Journal of Korean Institute of Communications and Information Sciences, vol. 34, no. 12, pp. 1154-1166, 2009. DOI: .

[ACM Style]

Tae-june Kim, Eun-young Chang, Nam-ho Hur, Jin-woong Kim, and Ji-sang Yoo. 2009. Virtual Viewpoint Image Synthesis Algorithm using Multi-view Geometry. The Journal of Korean Institute of Communications and Information Sciences, 34, 12, (2009), 1154-1166. DOI: .

[KICS Style]

Tae-june Kim, Eun-young Chang, Nam-ho Hur, Jin-woong Kim, Ji-sang Yoo, "Virtual Viewpoint Image Synthesis Algorithm using Multi-view Geometry," The Journal of Korean Institute of Communications and Information Sciences, vol. 34, no. 12, pp. 1154-1166, 12. 2009.