Compensation of Image Distortion on a Curved Screen using a Piecewise Planar Model 


Vol. 35,  No. 3, pp. 264-270, Mar.  2010


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  Abstract

Non-planar screens such as cylinder and sphere shaped screens are widely used for high-resolution immersive visualization environments. An existing method employs quadric matrix that maps an image onto a curved screen. However if the shape of the screen changes or moves, the quadric matrix will not be valid. In this paper, we assume that the screen is a quadric shape and the screen movement or change are relatively small. Then we propose to use a piecewise planar approximations for the screen to compensate for the geometric distortion on a non-planar screen. We demonstrate the effectiveness and efficiency of the proposed method through experiments.

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  Cite this article

[IEEE Style]

K. Lee and B. Lee, "Compensation of Image Distortion on a Curved Screen using a Piecewise Planar Model," The Journal of Korean Institute of Communications and Information Sciences, vol. 35, no. 3, pp. 264-270, 2010. DOI: .

[ACM Style]

Kyung-Mi Lee and Byung-Uk Lee. 2010. Compensation of Image Distortion on a Curved Screen using a Piecewise Planar Model. The Journal of Korean Institute of Communications and Information Sciences, 35, 3, (2010), 264-270. DOI: .

[KICS Style]

Kyung-Mi Lee and Byung-Uk Lee, "Compensation of Image Distortion on a Curved Screen using a Piecewise Planar Model," The Journal of Korean Institute of Communications and Information Sciences, vol. 35, no. 3, pp. 264-270, 3. 2010.