Information Delivery Scheme by Using DTN in Battlefield Eenvironment 


Vol. 36,  No. 3, pp. 260-267, Mar.  2011


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  Abstract

Wireless Local Area Network (WLAN) is recently become popular on the internet since we can download and transfer mass data through it. However, transferring data with distances over 100m often causes some troubles. When downloading mass data from moving vehicles such as cars, jeeps, tanks, etc., if the download process from the first AP (Access Point) is not completed then we have to re-start this process from the second AP (from 0%). Therefore, the question is how to maintain the data we have received from the first AP, and then continuously download remaining data from the next APs in a battlefield environment. In this paper, we propose an effective method for receiving mass data separately from the mobile receive nodes in a Delay Tolerant Network (DTN). We carried on an experiment and evaluation by simulation; these simulation results are provided to show the proposed information delivery scheme performance.

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  Cite this article

[IEEE Style]

Y. A. Kim, "Information Delivery Scheme by Using DTN in Battlefield Eenvironment," The Journal of Korean Institute of Communications and Information Sciences, vol. 36, no. 3, pp. 260-267, 2011. DOI: .

[ACM Style]

Young An Kim. 2011. Information Delivery Scheme by Using DTN in Battlefield Eenvironment. The Journal of Korean Institute of Communications and Information Sciences, 36, 3, (2011), 260-267. DOI: .

[KICS Style]

Young An Kim, "Information Delivery Scheme by Using DTN in Battlefield Eenvironment," The Journal of Korean Institute of Communications and Information Sciences, vol. 36, no. 3, pp. 260-267, 3. 2011.