Design and Implementation of a Point Cloud-Based Volumetric Video Player 


Vol. 47,  No. 10, pp. 1660-1668, Oct.  2022
10.7840/kics.2022.47.10.1660


PDF
  Abstract

Volumetric video represented as a point cloud provides a high degree of freedom and immersion since it enables the user to consume the video according to the desired point of view. The volumetric video consists of one or more dynamic objects, which can be expressed as 3D geometric data such as point clouds. Since the dynamic point cloud object is composed of several static objects with temporal correlation, the volumetric video has a large volume compared to the conventional video. Therefore, research on compression and transmission of point cloud data to provide the volumetric video service is being actively conducted. However, compared to the research on volumetric video compression and transmission, the discussion on the volumetric video player has been relatively considered insignificant. Conventional applications for rendering point-cloud primarily support rendering static objects. In this paper, we implemented a volumetric video player for rendering dynamic objects and measured the consumption time of each module to specify the module causing the delay. Based on the experiment results, we confirm that there is a realistic limitation to consuming volumetric video, and then discuss future research to improve the limitations.

  Statistics
Cumulative Counts from November, 2022
Multiple requests among the same browser session are counted as one view. If you mouse over a chart, the values of data points will be shown.


  Related Articles
  Cite this article

[IEEE Style]

A. Kim, E. An, K. Seo, "Design and Implementation of a Point Cloud-Based Volumetric Video Player," The Journal of Korean Institute of Communications and Information Sciences, vol. 47, no. 10, pp. 1660-1668, 2022. DOI: 10.7840/kics.2022.47.10.1660.

[ACM Style]

A-young Kim, Eun-bin An, and Kwang-deok Seo. 2022. Design and Implementation of a Point Cloud-Based Volumetric Video Player. The Journal of Korean Institute of Communications and Information Sciences, 47, 10, (2022), 1660-1668. DOI: 10.7840/kics.2022.47.10.1660.

[KICS Style]

A-young Kim, Eun-bin An, Kwang-deok Seo, "Design and Implementation of a Point Cloud-Based Volumetric Video Player," The Journal of Korean Institute of Communications and Information Sciences, vol. 47, no. 10, pp. 1660-1668, 10. 2022. (https://doi.org/10.7840/kics.2022.47.10.1660)