Low-Resolution Depth Map Upsampling Method Using Depth-Discontinuity Information 


Vol. 38,  No. 10, pp. 875-880, Oct.  2013


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  Abstract

When we generate 3D video that provides immersive and realistic feeling to users, depth information of the scene is essential. Since the resolution of the depth map captured by a depth sensor is lower than of the color image, we need to upsample the low-resolution depth map for high-resolution 3D video generation. In this paper, we propose a depth upsampling method using depth-discontinuity information. Using the high-resolution color image and the low-resolution depth map, we detect depth-discontinuity regions. Then, we define an energy function for the depth map upsampling and optimize it using the belief propagation method. Experimental results show that the proposed method outperforms other depth upsampling methods in terms of the bad pixel rate.

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  Cite this article

[IEEE Style]

Y. Kang and Y. Ho, "Low-Resolution Depth Map Upsampling Method Using Depth-Discontinuity Information," The Journal of Korean Institute of Communications and Information Sciences, vol. 38, no. 10, pp. 875-880, 2013. DOI: .

[ACM Style]

Yun-Suk Kang and Yo-Sung Ho. 2013. Low-Resolution Depth Map Upsampling Method Using Depth-Discontinuity Information. The Journal of Korean Institute of Communications and Information Sciences, 38, 10, (2013), 875-880. DOI: .

[KICS Style]

Yun-Suk Kang and Yo-Sung Ho, "Low-Resolution Depth Map Upsampling Method Using Depth-Discontinuity Information," The Journal of Korean Institute of Communications and Information Sciences, vol. 38, no. 10, pp. 875-880, 10. 2013.