Implementation of Android App for Metadata Utilization for Next Generation 360˚ VR Service 


Vol. 48,  No. 3, pp. 391-393, Mar.  2023
10.7840/kics.2023.48.3.391


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  Abstract

Currently, it is common to produce contents for 360˚ VR service based on special shooting cameras. However, in the next-generation 360˚ VR, we consider producing content and providing services using individual videos taken from smartphones[1]. If this could be done, user accessibility and convenience to 360˚ VR services will be further increased without special devices or environmental restrictions. Therefore, in this paper, an Android-based smartphone app is designed and implemented to facilitate the production of individual videos using a smartphone, obtaining metadata necessary for post-processing the video, and uploading the acquired metadata to the server.

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[IEEE Style]

Seok-JuByun, Yang-BaePark, YeHoonLee, "Implementation of Android App for Metadata Utilization for Next Generation 360˚ VR Service," The Journal of Korean Institute of Communications and Information Sciences, vol. 48, no. 3, pp. 391-393, 2023. DOI: 10.7840/kics.2023.48.3.391.

[ACM Style]

Seok-JuByun, Yang-BaePark, and YeHoonLee. 2023. Implementation of Android App for Metadata Utilization for Next Generation 360˚ VR Service. The Journal of Korean Institute of Communications and Information Sciences, 48, 3, (2023), 391-393. DOI: 10.7840/kics.2023.48.3.391.

[KICS Style]

Seok-JuByun, Yang-BaePark, YeHoonLee, "Implementation of Android App for Metadata Utilization for Next Generation 360˚ VR Service," The Journal of Korean Institute of Communications and Information Sciences, vol. 48, no. 3, pp. 391-393, 3. 2023. (https://doi.org/10.7840/kics.2023.48.3.391)
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