Foreground Segmentation and High-Resolution Depth Map Generation Using a Time-of-Flight Depth Camera 


Vol. 37,  No. 9, pp. 751-756, Sep.  2012


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  Abstract

In this paper, we propose a foreground extraction and depth map generation method using a time-of-flight (TOF) depth camera. Although, the TOF depth camera captures the scene"s depth information in real-time, it has a built-in noise and distortion. Therefore, we perform several preprocessing steps such as image enhancement, segmentation, and 3D warping, and then use the TOF depth data to generate the depth-discontinuity regions. Then, we extract the foreground object and generate the depth map as of the color image. The experimental results show that the proposed method efficiently generates the depth map even for the object boundary and textureless regions.

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  Cite this article

[IEEE Style]

Y. Kang and Y. Ho, "Foreground Segmentation and High-Resolution Depth Map Generation Using a Time-of-Flight Depth Camera," The Journal of Korean Institute of Communications and Information Sciences, vol. 37, no. 9, pp. 751-756, 2012. DOI: .

[ACM Style]

Yun-Suk Kang and Yo-Sung Ho. 2012. Foreground Segmentation and High-Resolution Depth Map Generation Using a Time-of-Flight Depth Camera. The Journal of Korean Institute of Communications and Information Sciences, 37, 9, (2012), 751-756. DOI: .

[KICS Style]

Yun-Suk Kang and Yo-Sung Ho, "Foreground Segmentation and High-Resolution Depth Map Generation Using a Time-of-Flight Depth Camera," The Journal of Korean Institute of Communications and Information Sciences, vol. 37, no. 9, pp. 751-756, 9. 2012.