Disparity Vector Derivation Method for Texture-Video-First-Coding Modes of 3D Video Coding Standards 


Vol. 40,  No. 10, pp. 2080-2089, Oct.  2015


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  Abstract

In 3D video compression, a disparity vector(DV) pointing a corresponding block position in an adjacent view is a key coding tool to exploit statistical correlation in multi-view videos. In this paper, neighboring block-based disparity vector (NBDV) is shown with detail algorithm descriptions and coding performance analysis. The proposed method derives a DV from disparity motion vector information, obtained from spatially and temporally neighboring blocks, and provides a significant coding gain about 20% BD-rate saving in a texture-video-first-coding scheme. The proposed DV derivation method is adopted into the recent 3D video coding standards such as 3D-AVC and 3D-HEVC as the state-of-the-art DV derivation method.

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  Cite this article

[IEEE Style]

J. Kang, "Disparity Vector Derivation Method for Texture-Video-First-Coding Modes of 3D Video Coding Standards," The Journal of Korean Institute of Communications and Information Sciences, vol. 40, no. 10, pp. 2080-2089, 2015. DOI: .

[ACM Style]

Je-Won Kang. 2015. Disparity Vector Derivation Method for Texture-Video-First-Coding Modes of 3D Video Coding Standards. The Journal of Korean Institute of Communications and Information Sciences, 40, 10, (2015), 2080-2089. DOI: .

[KICS Style]

Je-Won Kang, "Disparity Vector Derivation Method for Texture-Video-First-Coding Modes of 3D Video Coding Standards," The Journal of Korean Institute of Communications and Information Sciences, vol. 40, no. 10, pp. 2080-2089, 10. 2015.